Chip
fun Chip(modifier: Modifier = Modifier, enabled: Boolean = true, selected: Boolean = false, onClick: () -> Unit = {}, contentPadding: PaddingValues = ChipDefaults.contentPadding, shape: Shape = ChipRectShape, interactionSource: MutableInteractionSource = remember { MutableInteractionSource() }, leadingIcon: @Composable () -> Unit? = null, trailingIcon: @Composable () -> Unit? = null, label: @Composable () -> Unit)