ChipComponent
fun ChipComponent(modifier: Modifier, enabled: Boolean = true, selected: Boolean = false, style: ChipStyle, onClick: () -> Unit, contentPadding: PaddingValues = ChipDefaults.contentPadding, interactionSource: MutableInteractionSource = remember { MutableInteractionSource() }, leadingIcon: @Composable () -> Unit? = null, trailingIcon: @Composable () -> Unit? = null, label: @Composable () -> Unit)